


Of course there are more ways to keep them happy but what brawler doesn’t get happy by drinking beer paid by his employer!?

Happiness level: Being unhappy in an company will make you want to quit and just as in Wartales, unhappy company members will cause them to leave your company so it is important to shove a few beers into their mouths once in a while to keep them satisfied.If the bar turns red, your men are fatigued and will drop their main attack stat (Strength or Dexterity) by a percentage based on how fatigued they are Walking around, fighting and doing other ‘physical’ stuff will cause your men to tire down and be puny weaklings. Fatigue, we’ve talked about this before and this bar shows how tired your companions are. Suspicion bar: If you act against the region owning faction by either stealing, killing peasants or just naughty stuff basically, this bar will fill and by doing so, the local guards will start looking for you and tear you to pieces unless you are happy to pay your crime fees and continue living in this beautiful world.By doing such quests, you will have to make choices which will determine how the region will develop based on your decisions, Such power! Scenario progress bar: Each region has it’s own scenario and it’s dedicated region quests.Knowledge: We’re not all blood and muscle, we also have an actual brain! and during the game you can increase knowledge by simply exploring new areas and once you get knowledge points, you can invest them in either new skills or recipes for crafting.it’s showing 5 since we actually start with a pack horse! more stuff we inherited from our former now dead employer. Companion menu: here you can check out all your employed companions skills, gear, stats etc.I marked each point of interest / HUD button and explained it below:
Cooking companions walkthrough free#
Let’s stick to normal difficulty for now and see if we can actually survive the coming days… Hello World! Īs you enter the world with your new found company you see that it’s a open world in a real time setting, you’re free to move around, loot stuff, attack people and lot’s of more fun stuff: This one actually reminds me of myself since i’m more of a night owl and definitely not a morning person and since our company consist of big bad melee bruisers, we’re not afraid of a little extra danger at night!įinally we have to decide where to start and on what difficulty we would like to play: Usually with this kind of games, fatigue is quite an important stat since it can make your Companions quite puny because they are too tired to fight and will have quite a negative drop on their main stats so that’s why i decide to take the 10% decrease in fatigue.Įach upside has it’s downside so we have to decide what our negative trait is: Next we have to decide what positive trait the company has: With this troop we don’t have any Ranged companion(s) but i really don’t mind since puny bows only do puny damage and i will probably keep hitting my own Companions in the back all the time due to horrible roll-chance based accuracy. I think the medicine was supposed to save the employer but apparently it didn’t so we’ll take his crowns since he has no more use for it anyway. Since money usually makes life more easy, I’ve picked the Merchant escorts who ‘lost’ their employer. When starting a new game, you first have to decide what kind of starting troop you have, each with it’s up and down sides: Guide for New Players Starting a New Company
